# Graph Report - Cooking-Battle  (2026-09-05)

## Corpus Check
- 206 files · ~149,329 words
- Verdict: corpus is large enough that graph structure adds value.

## Summary
- 1345 nodes · 2052 edges · 187 communities (74 shown, 19 thin omitted)
- Extraction: 97% EXTRACTED · 3% INFERRED · 0% AMBIGUOUS · INFERRED: 69 edges (avg confidence: 0.84)
- Token cost: 0 input · 0 output

## Community Hubs (Navigation)
- Promise / prototype / Error  [ReplicatedStorage/Gaxia_Packages]
- Guild / InviteQueue / GuildService  [ServerStorage/Gaxia_Packages_Server]
- Cutting Board Subsystem
- LoadingScreenController / Toast / UIController  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- Signal / ZoneService / Destroy  [ReplicatedStorage/Gaxia_Packages]
- PartyService / cleanExpired / drainOnJoin  [ServerStorage/Gaxia_Packages_Server]
- Friend / FriendService / drainOnJoin  [ServerStorage/Gaxia_Packages_Server]
- PetService / defOf / defsPublic  [ServerStorage/Gaxia_Packages_Server]
- Command / IsRegistered / Register  [ReplicatedStorage/Gaxia_Packages]
- AdminCommands / adminActionWhitelistSeconds / GetRole  [ServerStorage/Gaxia_Packages_Server]
- Table / Contains / Count  [ReplicatedStorage/Gaxia_Packages]
- TradeService / execute / hasAll  [ServerStorage/Gaxia_Packages_Server]
- Templates / corner / finalize  [ReplicatedStorage/Gaxia_Packages]
- DataManager / IsLoaded / Save  [ServerStorage/Gaxia_Packages_Server]
- PlacementService / effectiveFootprint / footprintCells  [ServerStorage/Gaxia_Packages_Server]
- RefineService / consumeInputs / loadJobs  [ServerStorage/Gaxia_Packages_Server]
- VaultService / loadVault / saveVault  [ServerStorage/Gaxia_Packages_Server]
- Webhook / WebhookService / autoChannel  [ServerStorage/Gaxia_Packages_Server]
- Component / Construct / Destroy  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- QuestSystem / ensureQuestsTable / getDataManager  [ServerStorage/Gaxia_Packages_Server]
- ChatCommandSystem / ParseArgs / Register  [ServerStorage/Gaxia_Packages_Server]
- CooldownService / clearPlayer / Clear  [ServerStorage/Gaxia_Packages_Server]
- DailyRewardService / dailyGet / CanClaim  [ServerStorage/Gaxia_Packages_Server]
- ItemService / clampCount / commit  [ServerStorage/Gaxia_Packages_Server]
- RaidService / addRevenge / cooldownKey  [ServerStorage/Gaxia_Packages_Server]
- DebugConsole / AddPanel / Hide  [ReplicatedStorage/Gaxia_Packages]
- SoundController / applyProps / release  [ReplicatedStorage/Gaxia_Packages]
- Logger / emit / format  [ReplicatedStorage/Gaxia_Packages]
- EconomyService / clampAmount / Spend  [ServerStorage/Gaxia_Packages_Server]
- IdleService / coinMultiplierFor / idleGet  [ServerStorage/Gaxia_Packages_Server]
- LevelSystem / ensureFields / getDataManager  [ServerStorage/Gaxia_Packages_Server]
- Memory / MemoryStore / ensureProbe  [ServerStorage/Gaxia_Packages_Server]
- Teleport / TeleportService / buildOptions  [ServerStorage/Gaxia_Packages_Server]
- TooltipSystem / buildFallback / ensureTooltip  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- Haptics / IsEnabled / IsSupported  [ReplicatedStorage/Gaxia_Packages]
- Router / playerGui / Clear  [ReplicatedStorage/Gaxia_Packages]
- ItemDefinitionService / Count / GetAll  [ServerStorage/Gaxia_Packages_Server]
- SFXService / autoClean / buildSound  [ServerStorage/Gaxia_Packages_Server]
- Motion / getScale / info  [ReplicatedStorage/Gaxia_Packages]
- InstanceUtil / Instance / Clone  [ReplicatedStorage/Gaxia_Packages]
- PlayerUtil / Player / ForEachPlayer  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- Server AntiCheat Pack
- AIService / ComputePath / Follow  [ServerStorage/Gaxia_Packages_Server]
- EventService / Define / GetActive  [ServerStorage/Gaxia_Packages_Server]
- LeaderboardService / cacheTTL / defaultTopN  [ServerStorage/Gaxia_Packages_Server]
- LootService / loadPity / DefineTable  [ServerStorage/Gaxia_Packages_Server]
- DialogSystem / buildFallback / findTemplate  [ReplicatedStorage/Gaxia_Packages]
- Accessibility / GetTextScale / OnChanged  [ReplicatedStorage/Gaxia_Packages]
- AdminPanel / adminAction / adminInbound  [ReplicatedStorage/Gaxia_Packages]
- GamepadNav / centerOf / AutoLink  [ReplicatedStorage/Gaxia_Packages]
- Gaxia / Packages / autoTagDescendants  [ReplicatedStorage/Gaxia_Packages.module.lua]
- GuiCodec / changedProps / defaultFor  [ReplicatedStorage/Gaxia_Packages]
- Janitor / Destroy / LinkToInstances  [ReplicatedStorage/Gaxia_Packages]
- Localization / interpolate / GetLocale  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- AnimationService / IsPlaying / OnMarker  [ServerStorage/Gaxia_Packages_Server]
- Server AntiCheat Pack
- CrossServerMessaging / crossServerCfg / Publish  [ServerStorage/Gaxia_Packages_Server]
- GuildLock / Acquire / Release  [ServerStorage/Gaxia_Packages_Server]
- RagdollService / getHumanoid / AutoRagdollOnDeath  [ServerStorage/Gaxia_Packages_Server]
- SettingsService / getData / getOrCreateEvents  [ServerStorage/Gaxia_Packages_Server]
- VFXService / effectsFolder / makeHolder  [ServerStorage/Gaxia_Packages_Server]
- Maid / EffectsController / ClearAll  [ReplicatedStorage/Gaxia_Packages]
- Debug / Assert / PrettyPrint  [ReplicatedStorage/Gaxia_Packages]
- ProtectionService / getData / Clear  [ServerStorage/Gaxia_Packages_Server]
- ServiceLifecycle / nameOf / IsStarted  [ServerStorage/Gaxia_Packages_Server]
- VisitService / CanModify / GetHost  [ServerStorage/Gaxia_Packages_Server]
- CameraController / GetCamera / ResetFOV  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- EffectsController / EmitParticle / SpawnBeam  [ReplicatedStorage/Gaxia_Packages]
- Panel / FriendListPanel / ensureGui  [ReplicatedStorage/Gaxia_Packages]
- Panel / GuildPanel / ensureGui  [ReplicatedStorage/Gaxia_Packages]
- PerformanceMonitor / getScriptCount / GetFPS  [ReplicatedStorage/Gaxia_Packages]
- TweenUtil / toTweenInfo / Chain  [ReplicatedStorage/Gaxia_Packages]
- Server AntiCheat Pack
- RemoteRateLimiter / getBucket / isNetManaged  [ServerStorage/Gaxia_Packages_Server]
- Server AntiCheat Pack
- Monetization / MonetizationService / getData  [ServerStorage/Gaxia_Packages_Server]
- Motion / DService / Float  [ServerStorage/Gaxia_Packages_Server]
- Shop / ShopService / GetCatalog  [ServerStorage/Gaxia_Packages_Server]
- Gaxia / Packages / autoTagDescendants  [ServerStorage/Gaxia_Packages_Server.module.lua]
- RandomService / Random / makeStream  [ReplicatedStorage/Gaxia_Packages]
- RebindMenu / Build / CaptureNext  [ReplicatedStorage/Gaxia_Packages]
- observeCharacter / observePlayer  [ReplicatedStorage/Gaxia_Packages]
- AntiCheatAdmin / Register / findPlayer  [ServerStorage/Gaxia_Packages_Server]
- BanService / isExpired / loadBan  [ServerStorage/Gaxia_Packages_Server]
- ProfileService / AcquireRunnerThreadAndCallEventHandler / RunEventHandlerInFreeThread  [ServerStorage/Gaxia_Packages_Server]
- InteractionService / Register / resolveMount  [ServerStorage/Gaxia_Packages_Server]
- MailService / getData / maxMail  [ServerStorage/Gaxia_Packages_Server]

## God Nodes (most connected - your core abstractions)
1. `unpack()` - 18 edges
2. `make()` - 15 edges
3. `Promise._new()` - 15 edges
4. `playerGuildId()` - 15 edges
5. `getSocial()` - 14 edges
6. `Guild.RoleOf()` - 13 edges
7. `corner()` - 12 edges
8. `finalize()` - 12 edges
9. `isCallable()` - 12 edges
10. `gget()` - 12 edges

## Surprising Connections (you probably didn't know these)
- `HUDCtrlr Server API (SetTimer/SendOrder/PointAdd)` --implements--> `Scoring (faster serve = more points)`  [INFERRED]
  ReplicatedStorage/HUDCtrlr.module.lua → docs/GAME_DESIGN_MVP.md
- `Central (Heartbeat scheduler)` --conceptually_related_to--> `Core Loop (Arena)`  [INFERRED]
  ReplicatedStorage/Gaxia_Packages/Shared/CentralManager.module.lua → docs/GAME_DESIGN_MVP.md
- `Conveyor.server (spawn+tween loop)` --implements--> `Core Loop (Arena)`  [INFERRED]
  ServerScriptService/Kitchen/Conveyor.server.lua → docs/GAME_DESIGN_MVP.md
- `Interaction.server (global prompt dispatcher)` --implements--> `Core Loop (Arena)`  [INFERRED]
  ServerScriptService/Interaction.server.lua → docs/GAME_DESIGN_MVP.md
- `Bin handler (trash tween+destroy)` --implements--> `Core Loop (Arena)`  [INFERRED]
  ServerStorage/Class/Stations/Bin.module.lua → docs/GAME_DESIGN_MVP.md

## Import Cycles
- None detected.

## Hyperedges (group relationships)
- **HeldItem Weld Protocol Participants** — int_interaction, st_stations, st_cuttingboard, st_bin, st_table [EXTRACTED 1.00]
- **RS Attribute State Channel (Timer/CurrentPoint/Order)** — hud_server_api, hud_client_bootstrap, central, net_netservice [EXTRACTED 1.00]
- **Central Scheduler Consumers** — conv_conveyor, hud_hudctrlr, st_cuttingboard, proc_process [EXTRACTED 1.00]
- **MVP Blocking Gaps** — cb_blue_gap, judge_station, ricepot_station, st_sink, cb_hud_obfuscated [EXTRACTED 1.00]
- **Sushi Cook Pipeline (spawn->pickup->chop->cook->assemble->serve)** — conv_conveyor, int_interaction, st_cuttingboard, ricepot_station, judge_station, cb_order_system [INFERRED 0.85]

## Communities (187 total, 19 thin omitted)

### Community 0 - "Promise / prototype / Error  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.08
Nodes (54): Component:WaitForInstance(), awaitHelper(), createAdvancer(), Error:extend(), Error.is(), Error.isKind(), Error.new(), expectHelper() (+46 more)

### Community 1 - "Guild / InviteQueue / GuildService  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.14
Nodes (43): drainInvitesOnJoin(), gcfg(), getGuildStore(), getVaultStore(), gget(), Guild.AcceptInvite(), Guild.Create(), Guild.Demote() (+35 more)

### Community 2 - "Cutting Board Subsystem"
Cohesion: 0.06
Nodes (44): Blue Kitchen Missing Stations (GAP), Core Loop (Arena), HeldItem Attribute Protocol, HUD Client Obfuscated (RISK), Lobby (future phase), Match Timer (ends round), MVP Scope (sushi x3, Red vs Blue), Order System (server-spawned, per-team) (+36 more)

### Community 3 - "LoadingScreenController / Toast / UIController  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.07
Nodes (19): HealthBarController.Attach(), HUDController.SetVisible(), InventoryController.Close(), InventoryController.Open(), ensureBuilt(), LoadingScreenController.Show(), dismiss(), enforceMaxStack() (+11 more)

### Community 4 - "Server AntiCheat Pack"
Cohesion: 0.08
Nodes (24): Flags.Get(), Flags.IsEnabled(), Flags.OnChanged(), getState(), stateModule(), AntiCheat.ClearOverrides(), AntiCheat.Flag(), AntiCheat.IsDetectorEnabled() (+16 more)

### Community 5 - "Signal / ZoneService / Destroy  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.08
Nodes (9): CentralManager_new(), MockPlayer.new(), acquireRunnerThreadAndCallEventHandler(), runEventHandlerInFreeThread(), Signal.new(), Signal.Wrap(), newZone(), pointInRegion() (+1 more)

### Community 6 - "PartyService / cleanExpired / drainOnJoin  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.15
Nodes (21): cleanExpired(), drainOnJoin(), getMaxSize(), getPendingMap(), inviteCfg(), partyGet(), PartyService.AcceptInvite(), PartyService.CancelInvite() (+13 more)

### Community 7 - "Friend / FriendService / drainOnJoin  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.25
Nodes (21): drainOnJoin(), fcfg(), fget(), findInboundFrom(), Friend.AcceptRequest(), Friend.Block(), Friend.DeclineRequest(), Friend.GetBlocks() (+13 more)

### Community 8 - "PetService / defOf / defsPublic  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.23
Nodes (19): defOf(), defsPublic(), eggCost(), isEquipped(), loadPets(), maxSlots(), multiplierOf(), petGet() (+11 more)

### Community 9 - "Command / IsRegistered / Register  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.18
Nodes (14): ensureServerChannel(), consume(), getAntiCheat(), getBucket(), getOrCreate(), Net.FireAllClients(), Net.FireClient(), Net.FireOtherClients() (+6 more)

### Community 10 - "AdminCommands / adminActionWhitelistSeconds / GetRole  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.16
Nodes (13): adminActionWhitelistSeconds(), AdminCommands.GetRole(), AdminCommands.GetRoleForUserId(), AdminCommands.IsAtLeast(), AdminCommands.IsUserIdAtLeast(), AdminCommands.ProtectTarget(), AdminCommands.Register(), getAntiCheat() (+5 more)

### Community 12 - "TradeService / execute / hasAll  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.22
Nodes (15): execute(), hasAll(), newOffer(), resetConfirms(), server(), sideOf(), teardown(), TradeService.AddCurrency() (+7 more)

### Community 13 - "Templates / corner / finalize  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.45
Nodes (16): corner(), finalize(), make(), paddingAll(), paddingX(), stroke(), Templates.ButtonTemplate(), Templates.ConfirmDialogTemplate() (+8 more)

### Community 15 - "DataManager / IsLoaded / Save  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.17
Nodes (9): DataManager._SeedForTest(), getBackupStore(), getMigration(), getProfileStore(), onPlayerAdded(), reconcile(), safeWrite(), waitForWriteBudget() (+1 more)

### Community 16 - "PlacementService / effectiveFootprint / footprintCells  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.20
Nodes (12): effectiveFootprint(), footprintCells(), inBounds(), occupancyOf(), PlacementService.CanPlace(), PlacementService.DefineObject(), PlacementService.GetPlacements(), PlacementService.Place() (+4 more)

### Community 17 - "RefineService / consumeInputs / loadJobs  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.26
Nodes (13): consumeInputs(), loadJobs(), meetsLevel(), produceOutputs(), RefineService.Begin(), RefineService.CanCraft(), RefineService.Claim(), RefineService.Craft() (+5 more)

### Community 18 - "VaultService / loadVault / saveVault  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.30
Nodes (15): loadVault(), saveVault(), server(), vaultGet(), VaultService.AddCapacity(), VaultService.Deposit(), VaultService.GetCapacity(), VaultService.GetContents() (+7 more)

### Community 19 - "Webhook / WebhookService / autoChannel  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.28
Nodes (13): autoChannel(), channelUrl(), drain(), enabled(), enqueue(), flag(), rate(), reportFail() (+5 more)

### Community 20 - "Component / Construct / Destroy  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.16
Nodes (4): Component:_instantiate(), GetActiveExtensions(), InvokeExtensionFn(), ShouldConstruct()

### Community 21 - "Server AntiCheat Pack"
Cohesion: 0.19
Nodes (9): classForValue(), getAntiCheat(), hookCharacter(), maxWalkSpeed(), onPlayerAdded(), PlayerService.SetupLeaderstats(), PlayerService.SetWalkSpeed(), PlayerService.Teleport() (+1 more)

### Community 22 - "QuestSystem / ensureQuestsTable / getDataManager  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.26
Nodes (14): ensureQuestsTable(), getDataManager(), getEconomy(), getItems(), getPet(), getProfile(), grantReward(), isQuestSatisfied() (+6 more)

### Community 24 - "ChatCommandSystem / ParseArgs / Register  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.22
Nodes (8): ChatCommandSystem.ParseArgs(), ChatCommandSystem.Run(), hookChannel(), parseBool(), parsePlayer(), reply(), replyRemote(), tryHookTextChatService()

### Community 25 - "CooldownService / clearPlayer / Clear  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.27
Nodes (8): CooldownService.Consume(), CooldownService.ConsumePlayer(), CooldownService.GetPlayerRemaining(), CooldownService.GetRemaining(), CooldownService.IsActive(), CooldownService.IsPlayerActive(), CooldownService.Key(), liveExpiry()

### Community 26 - "DailyRewardService / dailyGet / CanClaim  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.33
Nodes (11): dailyGet(), DailyRewardService.CanClaim(), DailyRewardService.Claim(), DailyRewardService.ComputeClaim(), DailyRewardService.GetStreak(), DailyRewardService.GetTimeUntilNext(), DailyRewardService.LadderDay(), getData() (+3 more)

### Community 27 - "ItemService / clampCount / commit  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.37
Nodes (12): clampCount(), commit(), getDataManager(), getInventory(), ItemService.Clear(), ItemService.Count(), ItemService.GetInventory(), ItemService.Give() (+4 more)

### Community 28 - "RaidService / addRevenge / cooldownKey  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.31
Nodes (9): addRevenge(), cooldownKey(), raidGet(), RaidService.CanRaid(), RaidService.ComputeLoot(), RaidService.GetRevengeTargets(), RaidService.Resolve(), RaidService.Start() (+1 more)

### Community 29 - "DebugConsole / AddPanel / Hide  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.24
Nodes (6): DebugConsole.AddPanel(), DebugConsole.Hide(), DebugConsole.Show(), DebugConsole.Toggle(), ensurePanelLabel(), ensureUI()

### Community 30 - "SoundController / applyProps / release  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.29
Nodes (8): applyProps(), mix(), release(), SoundController.Play(), SoundController.PlayMusic(), SoundController.PlayOnce(), SoundController.SetCategoryVolume(), SoundController.StopMusic()

### Community 32 - "Logger / emit / format  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.20
Nodes (3): emit(), format(), timestamp()

### Community 33 - "EconomyService / clampAmount / Spend  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.52
Nodes (11): clampAmount(), EconomyService.Add(), EconomyService.Get(), EconomyService.Set(), EconomyService.Spend(), EconomyService.Transfer(), getData(), maxBalance() (+3 more)

### Community 34 - "IdleService / coinMultiplierFor / idleGet  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.39
Nodes (9): coinMultiplierFor(), idleGet(), IdleService.Collect(), IdleService.ComputeOffline(), IdleService.GetPending(), IdleService.GetRate(), paramsFor(), readLastSeen() (+1 more)

### Community 35 - "LevelSystem / ensureFields / getDataManager  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.29
Nodes (9): ensureFields(), getDataManager(), getProfile(), levelCfg(), LevelSystem.AddXP(), LevelSystem.GetXP(), LevelSystem.GetXPToNext(), LevelSystem.SetLevel() (+1 more)

### Community 36 - "Memory / MemoryStore / ensureProbe  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.41
Nodes (11): ensureProbe(), fbMap(), Memory.IsUsingFallback(), Memory.MapGet(), Memory.MapRange(), Memory.MapRemove(), Memory.MapSet(), Memory.QueueAdd() (+3 more)

### Community 37 - "Teleport / TeleportService / buildOptions  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.27
Nodes (8): buildOptions(), ensureConfig(), server(), Teleport.ComputeBackoff(), Teleport.Configure(), Teleport.To(), Teleport.ToPrivate(), toList()

### Community 38 - "TooltipSystem / buildFallback / ensureTooltip  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.35
Nodes (9): buildFallback(), ensureTooltip(), findTemplate(), getOverlays(), hideTooltip(), Module.Attach(), Module.Detach(), repositionTo() (+1 more)

### Community 39 - "Server AntiCheat Pack"
Cohesion: 0.31
Nodes (8): findOwner(), scanPlayer(), ToolDuplicationGuard.Init(), applyProps(), newUID(), ToolService.Create(), ToolService.Give(), ToolService.Track()

### Community 40 - "Haptics / IsEnabled / IsSupported  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.38
Nodes (6): Haptics.IsSupported(), Haptics.Play(), Haptics.Pulse(), Haptics.Stop(), supported(), zero()

### Community 41 - "Router / playerGui / Clear  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.29
Nodes (5): playerGui(), Router.Clear(), Router.Pop(), Router.Push(), Router.Replace()

### Community 44 - "SFXService / autoClean / buildSound  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.40
Nodes (8): autoClean(), buildSound(), effectsFolder(), SFXService.ComputePitch(), SFXService.Duck(), SFXService.GetCategoryVolume(), SFXService.Play2D(), SFXService.PlayAt()

### Community 45 - "Motion / getScale / info  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.36
Nodes (6): getScale(), info(), Motion.FadeIn(), Motion.FadeOut(), Motion.Pop(), Motion.SlideIn()

### Community 48 - "Server AntiCheat Pack"
Cohesion: 0.39
Nodes (7): AnimationGuard.Allow(), AnimationGuard.Init(), attachHumanoid(), attachPlayer(), isWhitelistActive(), normaliseId(), seedFromAssets()

### Community 49 - "Server AntiCheat Pack"
Cohesion: 0.36
Nodes (7): attachHumanoid(), attachPlayer(), flag(), hasClimbSurfaceNearby(), HumanoidStateGuard.Init(), isInWater(), onStateChanged()

### Community 50 - "AIService / ComputePath / Follow  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.50
Nodes (7): AIService.ComputePath(), AIService.Follow(), AIService.MoveTo(), AIService.Roam(), AIService.Stop(), getHumanoid(), getRoot()

### Community 51 - "EventService / Define / GetActive  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.33
Nodes (6): EventService.GetActive(), EventService.GetTimeRemaining(), EventService.IsActive(), EventService.PollTransitions(), server(), tickInterval()

### Community 52 - "LeaderboardService / cacheTTL / defaultTopN  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.39
Nodes (7): defaultTopN(), getCacheKey(), invalidateCacheForName(), LeaderboardService.GetRank(), LeaderboardService.GetStore(), LeaderboardService.GetTop(), LeaderboardService.Update()

### Community 53 - "LootService / loadPity / DefineTable  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.39
Nodes (6): loadPity(), LootService.GetPity(), LootService.PickWeighted(), LootService.Roll(), savePity(), server()

### Community 54 - "DialogSystem / buildFallback / findTemplate  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.36
Nodes (4): buildFallback(), findTemplate(), getOverlays(), Module.Show()

### Community 56 - "AdminPanel / adminAction / adminInbound  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.36
Nodes (4): adminAction(), invoke(), openArgForm(), openUnbanList()

### Community 57 - "GamepadNav / centerOf / AutoLink  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.32
Nodes (3): centerOf(), GamepadNav.AutoLink(), GamepadNav.SolveLinks()

### Community 58 - "Gaxia / Packages / autoTagDescendants  [ReplicatedStorage/Gaxia_Packages.module.lua]"
Cohesion: 0.54
Nodes (5): buildGaxia(), buildLogger(), makeNamespaceProxy(), resolveChild(), safeRequire()

### Community 59 - "GuiCodec / changedProps / defaultFor  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.43
Nodes (6): changedProps(), defaultFor(), emit(), GuiCodec.ToCode(), lit(), quote()

### Community 60 - "Janitor / Destroy / LinkToInstances  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.32
Nodes (3): Janitor:LinkToInstances(), Janitor.new(), LinkToInstance()

### Community 63 - "Server AntiCheat Pack"
Cohesion: 0.43
Nodes (6): attachContainer(), attachPlayer(), BackpackGuard.Init(), getToolService(), inspectAddition(), isAuthorised()

### Community 64 - "AnimationService / IsPlaying / OnMarker  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.32
Nodes (3): AnimationService.Play(), AnimationService.StopAll(), getAnimator()

### Community 65 - "Server AntiCheat Pack"
Cohesion: 0.32
Nodes (3): record(), server(), subscribe()

### Community 66 - "CrossServerMessaging / crossServerCfg / Publish  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.43
Nodes (6): crossServerCfg(), CrossServerMessaging.Publish(), isPrimitive(), refillTokens(), server(), tryConsumeToken()

### Community 67 - "GuildLock / Acquire / Release  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.43
Nodes (6): GuildLock.Acquire(), GuildLock.Release(), GuildLock.Renew(), GuildLock.WithLock(), newOwnerId(), tryClaim()

### Community 68 - "RagdollService / getHumanoid / AutoRagdollOnDeath  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.50
Nodes (6): getHumanoid(), RagdollService.AutoRagdollOnDeath(), RagdollService.Disable(), RagdollService.Enable(), RagdollService.IsRagdolled(), RagdollService.Toggle()

### Community 69 - "SettingsService / getData / getOrCreateEvents  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.36
Nodes (4): getData(), SettingsService.Get(), SettingsService.GetAll(), SettingsService.Set()

### Community 73 - "ProtectionService / getData / Clear  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.57
Nodes (6): getData(), ProtectionService.Clear(), ProtectionService.GetRemaining(), ProtectionService.Grant(), ProtectionService.IsProtected(), readUntil()

### Community 74 - "ServiceLifecycle / nameOf / IsStarted  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.38
Nodes (4): nameOf(), ServiceLifecycle.Register(), ServiceLifecycle.RegisterMany(), ServiceLifecycle.Start()

### Community 76 - "CameraController / GetCamera / ResetFOV  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.47
Nodes (3): CameraController.GetCamera(), CameraController.SetFOV(), getCamera()

### Community 77 - "Server AntiCheat Pack"
Cohesion: 0.53
Nodes (4): getRemote(), report(), scanExecutorGlobals(), scanGlobals()

### Community 78 - "EffectsController / EmitParticle / SpawnBeam  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.53
Nodes (4): EffectsController.EmitParticle(), EffectsController.SpawnBeam(), EffectsController.SpawnTrail(), scheduleDestroy()

### Community 79 - "Panel / FriendListPanel / ensureGui  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.53
Nodes (5): ensureGui(), Panel.Close(), Panel.Open(), Panel.Toggle(), rebuild()

### Community 80 - "Panel / GuildPanel / ensureGui  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.53
Nodes (5): ensureGui(), Panel.Close(), Panel.Open(), Panel.Toggle(), rebuild()

### Community 81 - "PerformanceMonitor / getScriptCount / GetFPS  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.60
Nodes (5): getScriptCount(), PerformanceMonitor.GetFPS(), PerformanceMonitor.GetMemoryMB(), PerformanceMonitor.GetPing(), PerformanceMonitor.Snapshot()

### Community 83 - "TweenUtil / toTweenInfo / Chain  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.60
Nodes (5): toTweenInfo(), TweenUtil.Chain(), TweenUtil.Create(), TweenUtil.Play(), TweenUtil.PlayAsync()

### Community 85 - "RemoteRateLimiter / getBucket / isNetManaged  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.60
Nodes (5): getBucket(), isNetManaged(), refill(), RemoteRateLimiter.Init(), RemoteRateLimiter.Wrap()

### Community 90 - "Gaxia / Packages / autoTagDescendants  [ServerStorage/Gaxia_Packages_Server.module.lua]"
Cohesion: 0.60
Nodes (5): autoTagDescendants(), buildGaxiaServer(), makeNamespaceProxy(), resolveChild(), safeRequire()

### Community 93 - "RandomService / Random / makeStream  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.70
Nodes (4): makeStream(), nameToSeed(), RandomService.new(), RandomService.Stream()

### Community 95 - "RebindMenu / Build / CaptureNext  [ReplicatedStorage/Gaxia_Packages]"
Cohesion: 0.83
Nodes (3): RebindMenu.Build(), RebindMenu.CaptureNext(), RebindMenu.KeyName()

### Community 100 - "InteractionService / Register / resolveMount  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.83
Nodes (3): InteractionService.Register(), resolveMount(), server()

### Community 101 - "MailService / getData / maxMail  [ServerStorage/Gaxia_Packages_Server]"
Cohesion: 0.83
Nodes (3): getData(), maxMail(), server()

## Knowledge Gaps
- **7 isolated node(s):** `Conveyor Settings (Configuration attrs)`, `StationTaskKey (stable station GUIDs)`, `NetService (auto remotes, rate limit)`, `CustomPrompt system (style modules)`, `Gaxia_Packages_Server (server framework)` (+2 more)
  These have ≤1 connection - possible missing edges or undocumented components. (Counts symbols only; 477 node(s) total have ≤1 connection when file, concept and rationale nodes are included.)
- **19 thin communities (<3 nodes) omitted from report** — run `graphify query` to explore isolated nodes.

## Suggested Questions
_Questions this graph is uniquely positioned to answer:_

- **Why does `Maid.new()` connect `Maid / EffectsController / ClearAll  [ReplicatedStorage/Gaxia_Packages]` to `Signal / ZoneService / Destroy  [ReplicatedStorage/Gaxia_Packages]`, `TooltipSystem / buildFallback / ensureTooltip  [ReplicatedStorage/Gaxia_Packages]`, `Server AntiCheat Pack`, `Server AntiCheat Pack`, `Server AntiCheat Pack`, `DialogSystem / buildFallback / findTemplate  [ReplicatedStorage/Gaxia_Packages]`, `Server AntiCheat Pack`, `Server AntiCheat Pack`?**
  _High betweenness centrality (0.004) - this node is a cross-community bridge._
- **Why does `newZone()` connect `Signal / ZoneService / Destroy  [ReplicatedStorage/Gaxia_Packages]` to `Maid / EffectsController / ClearAll  [ReplicatedStorage/Gaxia_Packages]`?**
  _High betweenness centrality (0.003) - this node is a cross-community bridge._
- **Are the 15 inferred relationships involving `unpack()` (e.g. with `createAdvancer()` and `Promise.prototype:_andThen()`) actually correct?**
  _`unpack()` has 15 INFERRED edges - model-reasoned connections that need verification._
- **What connects `Conveyor Settings (Configuration attrs)`, `StationTaskKey (stable station GUIDs)`, `NetService (auto remotes, rate limit)` to the rest of the system?**
  _7 weakly-connected nodes found - possible documentation gaps or missing edges._
- **Should `Promise / prototype / Error  [ReplicatedStorage/Gaxia_Packages]` be split into smaller, more focused modules?**
  _Cohesion score 0.0764423076923077 - nodes in this community are weakly interconnected._
- **Should `Guild / InviteQueue / GuildService  [ServerStorage/Gaxia_Packages_Server]` be split into smaller, more focused modules?**
  _Cohesion score 0.13816425120772946 - nodes in this community are weakly interconnected._
- **Should `Cutting Board Subsystem` be split into smaller, more focused modules?**
  _Cohesion score 0.06448202959830866 - nodes in this community are weakly interconnected._